Computer Games: More Than a Lockdown Distraction

BY CYBER POLE | Updated April 15, 2020

When the world was celebrating the New Year, nobody knew about the impact of a deadly virus arising from China. With the novel coronavirus causing the pandemic, most of the people across have gone for quarantine. But, as a human, we learn to live according to the circumstances and when technology has been there with us, why not use it as an efficient mean of distraction against the lockdown. Youngsters are using their ways to explore the platform of online gaming. Instead of meeting friends, these young minds have explored an innovative way by popping up with colourful characters in games further hanging out, chatting and exploring the world of the virtual platform. 

Animal Crossing is one such gaming program released on Nintendo Switch where players explore varieties of activities including playing music, farming, fishing and many more. This game makes you feel free from the scare of the pandemic. Likewise, this platform offers virtual socialization including dating opportunity. Even when social distancing is the primary norm, such games make people use their creative skills despite being stuck at home.

The internet has been a boon to gamers as well as non-gamers. Further gaming sales have risen from 40% to 60% much in games which allow online players. However, those games that do not allow friends, one can delve into an alternate platform which takes the individual away from reality. Unlike youngsters, even workers are having fun. With bars and pubs closed, gaming relieves stress. Moreover, hundreds of gaming feature even allow people to know each other online.

Chief executive of CCP Games, Hilmar Peturssion claims that “Netflix and all is good for passing time, but that doesn’t really give you social context. And people are craving a social context”.Eve Online is one such game from the company that focuses on players to complete various tasks through social groups. This further develops friendship among the players. Social gathering being a psychological need, such gaming platform keeps people busy further satisfying their requirements.

Since the rise of COVID-19, there has been a swift growth in social games such as Fortnite and Call of Duty: Warzone. Likewise, such a trend was also spotted in China. Steam, a PC game distribution surged 23.8 million players- highest during its 17-year career span. On the other hand, the gaming platform has increased over 75% broadband traffic. Further experts claim to see a 100% increase if the lockdown does not end. 

Students are streaming gaming platforms as schools and colleges have come to a halt. One such student MsSarisha Goodman, a third-year student of education and sociology from the University of Birmingham who had been away from games for months. But, now she is glad to be back. Further, she prefers The Sims 4 and Animal Crossing. Likewise, Goodman uses House Party, an online app to connect with friends while she plays.

The spread of novel coronavirus has affected people from all the walks of life, however, people have learned to use technology in a better way. Computer games are one of the best ways to distract yourself during the lockdown.